The "OnMoneyReceived" event is executed as soon as the player gain or loose money;
This also provides the following information:
Input:
- Money Should Added - FLOAT - gives the amount of money won or lost (as a negative number) that the game would normally add to the player's balance. (Useful if you want to return a variable amount of money based on this number.)
And here is the information that is returned to modify the game's logic:
Output:
- Money Added(Must Not be Equal to 0) - FLOAT - Here you enter the number of money you want the game to gives to players. If you don't want to change the number, link the "Money Should Added" input to this output OR leave it at 0