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OnDayStarted

 

The "OnDayStarted" event is executed as soon as the player start a new day;

This also provides the following information:

Input:

  • Day Nb - INTEGER - gives the number of days that have passed since the start of the game save.
  • Customer Want to Spawn in Day - INTEGER - gives the number of clients that the game would normally have spawned (useful if you want to return a number of clients that varies according to this number)

 

And here is the information that is returned to modify the game's logic:

Output:

  • Customer to Spawn in Day- INTEGER - Here you enter the number of customers you want the game to spawn. If you don't want to change the number, link the "Customer Want to Spawn in Day" input to this output OR leave it at 0