You have the project to create mods for Better Mart version (see the last version below). If you encounter any issues with this version, check for updates at https://exanticxstudio.com/mods.php

Version 0.14
	Add "GetCategoryAndSubcategoryByItemID" who give the Category and subcategory of a item by ItemID, use this instead GetItemDetail, because GetItemDetail cause a crash when retrieve the Category and subcategory 			(https://exanticxstudio.com/mods.php?doc=64)
	Add "OnPhotoModeIsTrigger" who is trigger when the photo mode is trigger, actived or disable (https://exanticxstudio.com/mods.php?doc=63)
	Add "GetXpAndLevel" who give the player level and the xp and max xp of the current level (https://exanticxstudio.com/mods.php?doc=60)
	Add "GetGems" who give the number of gems the player have (https://exanticxstudio.com/mods.php?doc=61)
	Add "GetMoney" who give the number of BetterCoin the player have (https://exanticxstudio.com/mods.php?doc=62)
	Add "OnShelfDestroy" who give the ID of the shelf destroyed (https://exanticxstudio.com/mods.php?doc=58)
	Add "GetShelfTypeByShelfID" who give ShelfID and ShelfVariant with a shelf UniqueID (https://exanticxstudio.com/mods.php?doc=59)
	Remove "ShelfID" and "ShelfVariant" of "OnShelfInitOrMove" and "OnShelfChangeQuantity" (replace by https://exanticxstudio.com/mods.php?doc=59)
	Fix "OnShelfInitOrMove" who have ItemID and VariantID wrong.
	Fix roughness and a lot of other parameter of the M_Material, for know more about the new option please read: (https://exanticxstudio.com/mods.php?doc=12)

Version 0.13
	Add "GetAllEmployeeDetails" who give all details of all employee in the game. (https://exanticxstudio.com/mods.php?doc=54)
	Add "GetAllCategoryDetails" who give all details of all category in the game and all mods. (https://exanticxstudio.com/mods.php?doc=56)
	Add "GetAllBoxDetails" who give all details of all box in the game and all mods. (https://exanticxstudio.com/mods.php?doc=57)
	Add "GetAllItemDetails" who give all details of all item in the game and all mods. (https://exanticxstudio.com/mods.php?doc=55)
	Add "GetItemDetailsByID" who give all details in the item data of the game from a item ID. (https://exanticxstudio.com/mods.php?doc=53)
	Add "GetBoxDetailsByID" who give all details in the box data of the game from a box ID. (https://exanticxstudio.com/mods.php?doc=51)
	Add "GetCategoryDetailsByID" who give all details in the category data of the game from a category ID. (https://exanticxstudio.com/mods.php?doc=52)
	Add "GetEmployeeDetailsByID" who give all details in the Employee data of the game from a employee ID. (https://exanticxstudio.com/mods.php?doc=50)
	Fix "OnShelfChangeQuantity" who was not triggered when the shelf is cleared.

Version 0.12
	Add a material "Rounded_Shadow1" who can use for your own material instance for use in widget for having a rounded border menu.
	Change the "CreatePakBetterMartMod.bat" to be more automatic, thanks to chubakca to help me to enhance the old "CreatePakBetterMartMod". (New method: https://exanticxstudio.com/mods.php?doc=2)

Version 0.11
	Add "OnLevelInit" to add the possibility to add extra level to your mod (https://exanticxstudio.com/mods.php?doc=48)
	Add "GetItemQuantity" to know item quantity in shelf or warehouse (https://exanticxstudio.com/mods.php?doc=49).
	Add "RestockerStatusChanged" to know a employee status and their task (RestockerStatusChanged)
	Add "OnShelfChangeQuantity" who give info on shelf after a shelf is cleared or items is added or removed to it (https://exanticxstudio.com/mods.php?doc=46).
	Add "OnShelfInitOrMove" who give info on shelf after a shelf is spawned or moved (https://exanticxstudio.com/mods.php?doc=45).
	Add the function "BP_SaveAllInASlot" and "LoadAllInASlot" to save a variable (https://exanticxstudio.com/mods.php?doc=44).
	Add the possibility to test the mod without publish it, the path to import the mod is displayed on the main screen of the game in the button mods then info (need to subscribe to one mods to see the directory first.)
	Change the "OnGameLoaded" who now is trigger after and not before the loading of save of the player.
	Fix texture not rendering on customer cart for modded product.
	Fix modded items who are not listed in the all category when the modded item was on a modded category.

Version 0.10
	Add the possibility to publish the mod (https://exanticxstudio.com/mods.php?doc=2)
	Add a material "Rounded_Shadow" who can use for your own material instance for use in widget for having a rounded menu.
	Add the AventPro font for your 3D text or Text in menu.


Version 0.9
	Add the possibility to change the delay of the command/truck. (https://exanticxstudio.com/mods.php?doc=39)
	Add the possibility to create a notification for the player. (https://exanticxstudio.com/mods.php?doc=41)
	Fix modded decorations problems.

Version 0.8
	Add the possibility to create modded decorations. (https://exanticxstudio.com/mods.php?doc=41)
	Add the possibility to change the restocker for modded items. (https://exanticxstudio.com/mods.php?doc=11)
	Fix box not-modded who don't have the Material loaded when the item inside was modded.

Version 0.7
	Fix a cook issue

Version 0.6
	Add "BP_ShelfTest" to test if the item work on a shelf. (https://exanticxstudio.com/mods.php?doc=37)
	Add the ability to create an interactive object/Blueprint for the player. (https://exanticxstudio.com/mods.php?doc=40)
	Add Event "InitApplicationOnPC" (usefull for create a application on the pc with your own menu)
	Add Event "OnCommandIsBought" (usefull for know when a command is bought or the content of the command)
	Fix box modded who don't have the Material loaded (now it work but only if you use M_Material in Parent like the documention https://exanticxstudio.com/mods.php?doc=12)
	Fix items modded on box on pallet who don't have the Material loaded (now it work but only if you use M_Material in Parent like the documention https://exanticxstudio.com/mods.php?doc=12)


Version 0.5
	Add Event "AddCustomer" (usefull for force spawn customer)
	Add Event "OnCustomerInit" (usefull for change customer info)
	Fix items modded who disappeir of the shelf.
	Fix items modded who don't have the Material loaded (now it work but only if you use M_Material in Parent like the documention https://exanticxstudio.com/mods.php?doc=12)

Version 0.4
	Fix Convert Model3D To Image
	Fix the "GetPlayer" function which is missing
	Fix M_Material error

Version 0.3
	Add possibility to have Key event

Version 0.2
	Fix major bugs who prevent create mods

Version 0.1
	Official Beta